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A NOVEL APPROACH AND SOFTWARE COMPONENT FOR SUPPORTING COMPETENCE-BASED LEARNING WITH SERIOUS GAMES
A NOVEL APPROACH AND SOFTWARE COMPONENT FOR SUPPORTING COMPETENCE-BASED LEARNING WITH SERIOUS GAMES
2019
Alexander Nussbaumer
Matthias Thomas Maurer
Sebastien Malicet
Christina M. Steiner
Dietrich Albert
Keywords:
Software engineering
Component-based software engineering
Computer science
Human–computer interaction
serious game
Forgetting curve
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