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e-science on the surface

2010 
Often large amounts of computing power and storage resources are needed to facilitate e-science experiments, and much research has gone into providing software and hardware for these high-end needs. Once datasets are produced by these systems, few tools exist to comprehensively help researchers analyze, share and publish their findings and conclusions. We demonstrate a tool developed to allow the annotation, visualizing and sharing of large related data sets. Based around tangible objects, this system demonstrates a number of novel interactions for scientific research.
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