Transfer Learning of Genetic Programming Instruction Sets.
2020
The performance of a genetic programming system depends partially on the composition of the collection of elements out of which programs can be constructed, and by the relative probability of different instructions and constants being chosen for inclusion in randomly generated programs or for introduction by mutation. In this paper we develop a method for the transfer learning of instruction sets across different software synthesis problems. These instruction sets outperform unlearned instruction sets on a range of problems.
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