GPU Acceleration of Hydraulic Transient Simulations of Large-Scale Water Supply Systems

2018 
Simulating hydraulic transients in ultra-long water (oil, gas) transmission or large-scale distribution systems are time-consuming, and exploring ways to improve the simulation efficiency is an essential research direction. The parallel implementation of the method of characteristics (MOC) on graphics processing unit (GPU) chips is a promising approach for accelerating the simulations, because GPU has a great parallelization ability for massive but simple computations, and the explicit and local features of MOC meet the features of GPU quite well. In this paper, we propose and verify a GPU implementation of MOC on a single chip for more efficient simulations of hydraulic transients. Details of GPU-MOC parallel strategies are introduced, and the accuracy and efficiency of the proposed method are verified by simulating the benchmark single pipe water hammer problem. The transient processes of a large scale water distribution system and a long-distance water transmission system are simulated to investigate the computing capability of the proposed method. The results show that GPU-MOC method can achieve significant performance gains, and the speedup ratios are up to hundreds compared to the traditional method. This preliminary work demonstrates that GPU-MOC parallel computing has great prospects in practical applications with large computing load.
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