Coloring Fast Without Learning Your Neighbors' Colors.

2020 
We give an improved randomized CONGEST algorithm for distance-$2$ coloring that uses $\Delta^2+1$ colors and runs in $O(\log n)$ rounds, improving the recent $O(\log \Delta \cdot \log n)$-round algorithm in [Halldorsson, Kuhn, Maus; PODC '20]. We then improve the time complexity to $O(\log \Delta) + 2^{O(\sqrt{\log\log n})}$.
Keywords:
    • Correction
    • Source
    • Cite
    • Save
    • Machine Reading By IdeaReader
    0
    References
    2
    Citations
    NaN
    KQI
    []