Getting Global Performance through Local Information in PaSo-Team'98

1999 
We illustrate new improvements in PaSo-Team (The University of Padua Simulated Robot Soccer Team), a Multi-Agent System able to play soccer game for participating to the Simulator League of RoboCup competition. PaSo-Team looks like a partially reactive system built upon a number of specialized behaviors, designed for playing a soccer game that generate actions accordingly with environmental changes. Major improvements have been obtained in the design of individual skills so that the general architecture of PaSo-Team and its coordination model are exploited in a better way.
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