The Kyushu United Team 2003 in the Four Legged Robot League
2003
This paper presents our approach to the Sony Four Legged Robot League of the RoboCup 2003. Our system consists of inter-robot communica- tion, meta planning, base-level planning, vision, localization, behavior and walk- ing modules. We introduce several techniques for these modules: the using mul- tiple color tables and the object detection with scanline bring about robust vision system. The inter-robot communication allows us to build highly collaboration among the robots. The simulator allows us to test a robot's program effectively in the ideal environment where specified condition can easily be reproduced.
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