Optimal Control as a Tool for Innovation in Aerial Twisting on a Trampoline

2020 
Aerial twisting techniques are preferred by trampoline coaches for their balanced landings. As these techniques are not intuitive, computer simulation has been a relevant tool to explore a variety of techniques. Up to now, twisting somersaults were mainly simulated using arm abduction/adduction only (2D). Our objective was to explore more complex (3D) but still anatomically feasible arm techniques to find innovative and robust twisting techniques. The twist rotation was maximized in a straight backward somersault performed by a model including arm abduction/adduction with and without changes in the plane of elevation. A multi-start approach was used to find a series of locally optimal performances. Six of them were retained and their robustness was assessed by adding noise to the first half of the arm kinematics and then reoptimizing the second half of the skill. We found that aerial twist performance linearly correlates with the complexity of arm trajectory. Optimal techniques share a common strategy consisting of moving the arm in a plane formed by the twisting and angular momentum axes, termed as the best tilting plane. Overall, 3D techniques are simpler and require less effort than 2D techniques for similar twist performances. Three techniques which generate ∼3 aerial twists could be used by athletes because kinematic perturbations do not compromise the performance and the landing.
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