Cultural aspects of computer networks in tennis
2015
Abstract The paper describes an approach to designing and developing computer networks intended for application in sport, in particular, in tennis. This includes input from an expert end-user (tennis player). The objective function maximises service quality for all users. The optimum network topology proposed is a three part butterfly topology. The design model involves multiple threads with each thread connecting a user to applications and the approach aims to develop the first thread as a template for subsequent threads. The paper also discusses the potential impacts of the increasing use of computers in sport and how to maximise positive and reduce negative impacts.
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