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Sculpting: A Fast, Interactive Method for Probabilistic Design Space Exploration and Margin Allocation
Sculpting: A Fast, Interactive Method for Probabilistic Design Space Exploration and Margin Allocation
2015
Roger M. Cooke
Thomas A. Zang
Dimitri N. Mavris
Jimmy C. Tai
Keywords:
Probabilistic design
Simulation
Space exploration
Computer science
Real-time computing
Engineering drawing
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