A design model for the development of non-traditional educational activities

2020 
As a result of technological and societal change, an important demand for new job skills is growing, emphasizing the need to design new educational solutions beyond the school settings. This paper aims to propose a design model for the development of non-traditional educational activities. The proposed model leverages on the combined strengths of design-thinking approach and learning theories principles. To illustrate the application of the suggested design process, a case study of an educational activity that is designed for a non-profit organization is presented. This activity, conceived for kids of ages between 8 and 14, is developed based on insights from the considered local community and the learning outcomes of the intended job skills. Overall, this initiative can be considered as a novel model from which we can inspire innovative design of nonconventional learning activities.
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