Problem gambling severity and involvement in a self-help treatment: Comparison of problem gamblers based on recruitment method

2018 
A better understanding of the repercussions of the means used to recommend psychological treatment could help to mitigate the low consultation rate among gamblers. This study compares the severity of the gambling problems as measured by the Problem Gambling Severity Index (PGSI) and engagement in self-adminstered treatment by problem gamblers, based on their recruitment method (advertisements vs. volunteer bank). In total, 27 gamblers were recruited by advertisements, and 31 came from a bank of volunteers, to participate in studies on gambling. All the participants took part in self-administered treatment, including a self-treatment manual and motivational telephone conversations. The results suggested that the gamblers recruited by the advertisements presented, at the time of recruitment, a significantly higher PGSI score than those recruited instead through the volunteer bank. Furthermore, the number of phases of the self-treatment manual completed, and the proportion of individuals who gave up treatment after a period of 11 weeks, did not differ significantly between the two groups. The results suggest that using different recruitment methods could work to reach those gamblers who do not actively seek help, and that this use of different methods will not affect their engagement in the treatment. Resume Une meilleure comprehension des repercussions des moyens employes pour proposer les traitements psychologiques pourrait contribuer a pallier les faibles taux de consultation chez les joueurs. La presente etude compare la gravite des problemes de jeu mesuree par l’Indice de gravite du jeu problematique (IGJP) et l’implication dans un traitement auto-administre chez les joueurs problematiques selon leur mode de recrutement (annonces publicitaires c. banque de volontaires). Au total, 27 joueurs sont recrutes par annonces publicitaires et 31 joueurs proviennent d’une banque de personnes volontaires a participer a des etudes sur les jeux de hasard et d’argent. Tous les participants prennent part a un traitement auto-administre incluant un manuel d’auto-traitement et des entretiens telephoniques de type motivationnel. Les resultats indiquent que les joueurs recrutes par annonces publicitaires presentent, au moment de leur recrutement, un score a l’IGJP significativement plus eleve que ceux recrutes par la banque de volontaires. De plus, le nombre de phases du manuel d’auto-traitement completees et la proportion d’individus abandonnant le traitement apres une periode de 11 semaines ne differe pas significativement entre les deux groupes. Les resultats suggerent que le recours a differentes methodes de recrutement puisse aider a rejoindre des joueurs ne recherchant pas activement d’aide et que ceci n’affecte pas l’implication dans le traitement.
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