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傾斜角拘束を用いたエッジベース位置合わせの高速初期化手法(「複合現実感4」特集)
傾斜角拘束を用いたエッジベース位置合わせの高速初期化手法(「複合現実感4」特集)
2008
kotake daisuke
satou kiyohide
utiyama sinzi
yamamoto hiroyuki
Keywords:
Initialization
Line segment
Mixed reality
Computer vision
Computer science
Artificial intelligence
Engineering drawing
Correction
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