Penerapan Augmented Reality Dalam Pembuatan Aplikasi Buku 3D Sebagai Pendorong Minat Belajar Anak Usia Dini

2020 
AbstractAR and Android-based 3D smart books have enormous benefits for children's learning, especially PAUD and kindergartenchildren, namely that they can learn easily, fun, interactive and look real to get to know their surroundings. In addition, thebenefits are reducing the use of cellphones, gadgets, smartphones to play with, with this smart book, smartphones are moreused for learning. This AR and Android-based 3D smart book uses technology that turns static 2D objects into dynamic andlifelike 3D which makes static books viable and provides information information not only in the form of images, but sound,animation, and dynamic for learning. The market potential for this activity is very wide open and promising, because thetarget of this activity is users of early childhood learning books (PAUD) and in kindergartens (TK) in the Jombang district,especially East Java Province and throughout Indonesia in general. AR and Android-based 3D smart books are packaged intotextbooks or textbooks for early childhood and kindergarten children with a QR code application that plans for the future thisstartup company will collaborate with the ministry of education or education agencies for marketing so that the market can becontrolled optimally.Keywords : AR; android; smart books; children
    • Correction
    • Source
    • Cite
    • Save
    • Machine Reading By IdeaReader
    0
    References
    0
    Citations
    NaN
    KQI
    []