GPU-based high-precision real-time radiometric rendering for IR scene generation
2014
Abstract Aiming at the problem that traditional infrared scene real-time radiometric rendering method leads to greater calculation error for securing real-time purpose, this article studies the IR rendering comprehensive optimization method, which secures real-time performance as well as calculation accuracy. Firstly, based on the effective average value principle, the spectrum coupling thermal emission and reflected radiations in the spectral radiometric equation are decomposed into physical quantities, and the spectral radiometric equation is improved to become a simpler calculation between “primer” radiance terms and effective average factors. Secondly, the parameter processing method is proposed to cope with the situation when index parameters of effective average factors exceed the maximum dimensionalities of graphics processing unit (GPU) look-up-table (LUT); and pre-calculation method is applied to promote the real-time evaluation efficiency of the physical quantities in the radiometric equation. Finally, concurrent computation of radiometric equation is achieved with GPU IR scene generation software and the precise and real-time rendering of three-dimensional IR scene is realized.
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