Cloth simulation using multilevel meshes

2001 
Abstract In this paper, we present a fast cloth simulation method using multilevel meshes. To speed up cloth simulation while achieving realistic simulation results, the process of cloth simulation is divided into several phases. At each phase, the mesh size is smaller than that of the previous phase. In this article, a mass-spring model is developed for triangular meshes, a simple mesh refinement scheme is employed to refine the coarse mesh into the fine mesh, and collision detection methods for multilevel meshes are also described. The multilevel method is suitable for cloth draping simulation.
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