Utilization of Base Model to create 3D Mobile Game Character

2015 
Along with development of mobile devices, mobile games contents which include a number of 3D Graphic Assets are actively being produced. Among 3D mobile games, ones in the RPG genre are characterized with numerous character contents in the gameplay. This study is to analyze the structure of character shapes appearing in 3D mobile games which include a large quantity of game characters and to propose how to apply Base Model and Base Texture in the process of Modeling and Texturing, the key elements in producing characters.
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