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Visibility‐Aware Progressive Farthest Point Sampling on the GPU
Visibility‐Aware Progressive Farthest Point Sampling on the GPU
2019
Sascha Brandt
Claudius Jähn
Matthias Fischer
Friedhelm Meyer auf der Heide
Keywords:
Sampling (statistics)
Visibility
Computer vision
Artificial intelligence
Computer science
Computer graphics (images)
Computing Methodologies
Computational geometry
Theory of computation
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