Put Fuzzy Cognitive Maps To Work
2001
This article lies within the interactive virtual stories telling scope and proposes the fuzzy cognitive use maps as a tool to model emotional behaviour of virtual actors improvising in free interaction within the framework of a "nouvelle vague" scenario, as could Godard do. We describe the implementation carried out, starting from work in cognitive psychology and let us illustrate it by an improvisation between a shepherd, a dog and virtual sheep.
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