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A Four-Dimensional Video Game For Measuring Cognitive Ability: (502412013-834)
A Four-Dimensional Video Game For Measuring Cognitive Ability: (502412013-834)
2013
Amber M. Sprenger
Sharona M. Atkins
Gregory J. H. Colflesh
Timothy L. Briner
Jacob B. Buchanan
Sydnee E. Chavis
Sy-yu Chen
Gregory L. Iannuzzi
Keywords:
Machine learning
Cognition
Artificial intelligence
Computer science
video game
Human–computer interaction
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