Game Analysis of Subject Behaviors in the Transformation of Scientific and Technical Achievements

2011 
In order to promote the transformation of scientific and technological achievements, this paper analyzed the current status of achievements transformation and classified the each subjects according to the functions and main effects in the transformation of scientific and technological achievements at first. Then some game matrixes were established including suppliers and demanders, government and research institutions, government and enterprises. It also analyzed comprehensive and systematically the game behaviors between each subjects. The information platform of scientific and technological achievements was built at last. This study will have an important significance for promoting the transformation of scientific and technological achievements and even the whole economic development.
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