체화된 행동 패턴 탐색을 위한 Color-category Interference 기반의 VR 시스템 개발 : 실행 기능의 억제 능력과 메를로 퐁티의 지각의 현상학을 중심으로

2020 
The purpose of this study is to develop a scenario for deriving scientifically explanatory behavioral data on the phenomenon that inhibitory ability is embodied as behavior in real life context and to develop a virtual reality system to systemize it. When the inhibition among executive function is decreased, self-control in real life becomes difficult, leading to various behavioral disorders and negative psychological states. Traditional Stroop tests, known as tools to assess them, have low ecological validity and report results that do not match the actual performance of individuals in real life. In order to create a scenario that reflects the real life context as a method of evaluating the ecological deterrence ability, we reviewed the literature on behavioral phenomena in which cognitive ability was embodied, and developed a VR system that applied dynamic stimulation and interaction using virtual reality. This VR system is an application study to develop a tool to evaluate the performance of inhibition ability seen in real life ecologically. It is expected that various behavioral data can be discovered by physically systematizing phenomenological behavior that is the basis of embodied cognitive theory in virtual environment.
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