Practice of Mip-map in 3D real-time simulation
2004
Mip-Map is one of the most applied techniques of texture-mapping. This thesis analyses the course of texture aliasing, and discusses the restraint potential of texture anti-aliasing in the process of screen pixel- rendering. The idea is applied in the "Fuzhou University Compus Real-Time 3D-Walkthrough System", and the result is put forward at the end of this thesis.
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