Scenerygraphics/Scenery: Scenery 0.2.1
2017
introduces per-node blending options, to be set via Node.material.blending , the blending options also include the regular transparency options ( Node.material.opacity and Node.material.transparent before)
refactors in the Vulkan renderer, which also fixes a crashing issue on Windows
updates JInput to 2.0.7
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