User Experience Evaluation of the REEFOCUS ADHD Management Gaming System

2019 
This paper reports on the findings concerning the user experience evaluation aspects of the REEFOCUS gaming system based on experiments conducted with intended end-users. REEFOCUS has been developed in the context of the FocusLocus H2020 project, whose objective was to provide an innovative game-based intervention programme for assisting children to manage and overcome ADHD (Attention Deficit and Hyperactivity Disorder) symptoms. The final prototype of the REEFOCUS gaming system that resulted from research activities in FocusLocus has been deployed and tested in operational conditions in the context of a pilot study organized by the Sant Joan de Deu Barcelona Children's Hospital that involved 75 children diagnosed with ADHD, aged 8-14. 64 children used the REEFOCUS game for a period of 8 weeks and, subsequently, participated in a survey on usability and user satisfaction. The pilot study experiments indicate that REEFOCUS operated as intended and the results of the user experience evaluation certify that the REEFOCUS game is acceptable by children, parents, and clinicians and are encouraging in terms of future adoption of the proposed game-based intervention.
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