A Demonstration of an Intelligent Storytelling System

2018 
Automated story generation has received much attention in the last few decades, as storytelling enhances the user experience in the game, education, and training domains. In this paper, we demonstrate an intelligent story generation system which plans a story using an AI planner. It then displays the story as a 3D animation using the Unity Game engine. The central idea underlying our system lies in the use of a database as a communication channel among sub-modules. The demonstration showcases the complete pipeline process of story generation and visualization where the story changes as the user interacts with the system.
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