Real-time variety rendering of large-scale virtual humans
2007
In real world,every individual is different.It is important to represent individual variety in the rendering of large-scale virtual human scenes.By means of image-based rendering technology,methods for realizing individual variety and improving rendering quality of near individuals were presented.Through re-organizing different parts of input models,new models were created in realtime.A multi-resolution texture method was presented,and the method can render near individuals in a high quality.Experiments show the methods can render large-scale virtual humans scenes in real-time.The method can be used in the fields of network games,war field environments simulation,urban environments simulation etc.
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