This is Not Entertainment: Experiencing the Dream House
2008
Testing the spatiotemporal limits of experience and art installation, Dream House dwells upon a physical interaction between bodily movement and synthesised frequencies to prompt a variable sound spectrum and a specific interior atmosphere. Ted Krueger highlights the primacy of first-person experience within a spatial continuum, and in particular an experience of a nonvisual and interactive nature. Copyright © 2008 John Wiley & Sons, Ltd.
Keywords:
- Correction
- Source
- Cite
- Save
- Machine Reading By IdeaReader
0
References
1
Citations
NaN
KQI