Effect of 3D Content Simplification on Mobile Device Energy Consumption

2013 
Extensible 3D virtual spaces and their services are often too heavy for a mobile device to handle. The burden caused by such services is divided between extensive amounts of content, which need to be downloaded prior to using the service, and the complexity of the graphical reproduction process (rendering). In this paper, it is shown how texture optimization, texture compression and geometry optimization of such a content will affect the overall energy consumption of a mobile device during rendering. Results show that careful optimization of the 3D content for the mobile device gain energy savings of up to 40%.
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