Collaborative work in VR Systems: A software-independent exchange of avatar data

2016 
For the collaborative work in Virtual Reality Systems gestures and emotions of the involved persons need to be visualized exactly and exchanged in near real-time. Using point clouds for the representation of avatars guarantees a high level of detail, but processing these huge data set in real-time requires high computational resources. Furthermore, the exchange of avatars need a software-independent representation.
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