Orthogonal Coded Multi-view Structured Light for Inter-view Interference Elimination

2020 
Rapid 3D reconstruction of dynamic scenes is very useful in 3D object structure analysis, accident avoidance for UAV, and other visual applications. Against dynamic scenes, coded structured light methods have been proposed to obtain the depth information of an object in 3D world, and most of them are based on spatial codification. A brutal truth is that two or more cameras and projectors from different viewpoints are needed to measure the dynamic scene simultaneously for rapid 3D reconstruction. However, when two traditional patterns, especially the binaries, are mutually overlapped, interference between them arises to a new challenge to 3D reconstruction. Traditional patterns can hardly be separated from each other, which surely influence the quality of the 3D reconstruction. To eliminate the interference problem, we propose a scheme of orthogonal coded multi-view structured light systems, which can obtain accurate of depth maps for a scene. Besides, we also test the stability of the orthogonal patterns by establishing three different scenes and making a comparisons to traditional patterns. New state-of-the-art results can be obtained by our scheme in the experiments.
    • Correction
    • Source
    • Cite
    • Save
    • Machine Reading By IdeaReader
    15
    References
    1
    Citations
    NaN
    KQI
    []