Performing Technology: the challenges of documenting interactive artworks

2010 
Bringing together research from Human Computer Interaction and dramaturgy, this presentation outlines the broad types of interactions in immersive interactive virtual environments and the ways in which artists can design user/audience interactions and create trajectories of experience through technologically-driven artworks. Recent research in user expectations of digital documentations of artworks highlights the challenges inherent in documentation and curation of performance works and performative interactions in general. Finally, strategies of documentation and curation for performative artworks are considered using the data lifecycle model developed by the UK’s national Digital Curation Centre.
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