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High-quality unstructured volume rendering on the PC platform
High-quality unstructured volume rendering on the PC platform
2002
Stefan Guthe
Stefan Roettger
Andreas Schieber
Wolfgang Strasser
Thomas Ertl
Keywords:
Volume rendering
Computer graphics (images)
Software rendering
3D rendering
Texture mapping
Graphics hardware
Texture memory
Tiled rendering
Computer vision
Hardware acceleration
Computer science
Artificial intelligence
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