Disparity mapping technique and fast rendering technique for view morphing
1998
Two new techniques for view morphing are presented. The first technique is a disparity mapping technique which accurately maps the edges of input images on each other. By using this technique, one can reduce the blurring of synthesized images. The second technique is a data transformation technique which transforms morphing data into data which can be rendered on ordinary 3D graphic accelerators. By using this transformation, one achieve interactive morphing animations.
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