A nonlinear propulsion system simulation technique for piloted simulators

1981 
In the past, propulsion system simulations used in flight simulators have been extremely simple. This resulted in a loss of simulation realism since significant engine and aircraft interactions were neglected and important internal engine parameters were not computed. More detailed propulsion system simulators are needed to permit evaluations of modern aircraft propulsion systems in a simulated flight environment. A real time digital simulation technique has been developed which provides the capabilities needed to evaluate propulsion system performance and aircraft system interaction on manned flight simulators. A parameter correlation technique is used with real and pseudo dynamics in a stable integration convergence loop. The technique has been applied to a multivariable propulsion system for use in a piloted NASA flight simulator program. Cycle time is 2.0 ms on a Univac 1110 computer and 5.7 ms on the simulator computer, a Xerox Sigma 8. The model is stable and accurate with time steps up to 50 ms. The program evaluated the simulation technique and the propulsion system digital control. The simulation technique and model used in that program are described and results from the simulation are presented.
    • Correction
    • Source
    • Cite
    • Save
    • Machine Reading By IdeaReader
    0
    References
    7
    Citations
    NaN
    KQI
    []