Buffer structure optimized VLSI architecture for efficient hierarchical integer pixel motion estimation implementation
2016
Integer pixel motion estimation (IME) is one crucial module with high complexity in high-definition video encoder. Efficient algorithm and architecture joint design is supposed to tradeoff multiple target parameters including throughput capacity, logic gate, on-chip SRAM size, memory bandwidth, and rate distortion performance. Data organization and on-chip buffer structure are crucial factors for IME architecture design, accounting for multiple target performance tradeoff. In this work, we combine global hierarchical search and local full search to propose hardware efficient IME algorithm, and then propose hardware VLSI architecture with optimized on-chip buffer structure. The major contribution of this work is characterized by: (1) improved hierarchical IME algorithm with presearch and deliberate data organization, (2) multistage on-chip reference pixel buffer structure with high data reuse between integer and fraction pixel motion estimations, (3) highly reused and reconfigurable processing element structure. The optimized data organization and buffer structure achieves nearly 70 % buffer saving with less than average 0.08, 0.12 dB the worst case, PSNR degradation compared with full search based architecture. At the hardware cost of 336 and 382 K logic gate and 20 kB SRAM, the proposed architecture achieves the throughput of 384 and 272 cycles per macroblock, at system frequency of 95 and 264 MHz for 1080p and QFHD @30fps format video coding.
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