Acute responses of heart rate and blood pressure in a session of games of active video games in young health males: a pilot study

2013 
Objective: analyze the responses of heart rate and blood pressure during and after a session of active videogames (AVG's). Methodological procedure: eight male subjects (age: 21 ± 1.6 years, weight: 71.0 ± 4.2, height: 1.77 ± 4 cm; % fat mass: 23 ± 5.78). The session: 72 minutes with AVG Xbox 360o Kinect ® in 4 different games (Dance Central 3 and Kinect Sports: boxing, volleyball and table tennis). Results: the responses of heart rate and blood pressure in VGA's shows that the games are able to alter the cardiovascular responses. Conclusion: through FCmax, VGA's are able to reach levels of moderate intensity.
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