Interactive and Collaborative Games Promoting Metacognition for Science and Engineering Design

2011 
The focus of this project is to design and implement a virtual reality game system that infuses cyberinfrastructure (CI) learning experiences into the engineering classrooms to promote metacognition for science and engineering design in context. Using city infrastructure as the theme and engineers solving real-life problems as the scenes, the games of future sustainable city design engage students, particularly beginning science and engineering students, in CI-enhanced and -enabled science and engineering discovery. The CI features, the metacognitive strategies, the context-oriented approaches as well as their seamless integration in the game are presented through a detailed game module.
    • Correction
    • Source
    • Cite
    • Save
    • Machine Reading By IdeaReader
    7
    References
    3
    Citations
    NaN
    KQI
    []