Brief Announcement: Building Fast Recoverable Persistent Data Structures with Montage.

2020 
The recent emergence of fast, dense, nonvolatile main memory suggests that certain long-lived data structures might remain in their natural, pointer-rich format across program runs and hardware reboots. Operations on such structures must be instrumented with explicit write-back and fence instructions to ensure consistency in the wake of a crash. Techniques to minimize the cost of this instrumentation are an active topic of current research. We present what we believe to be the first general-purpose approach to building buffered durably linearizable persistent data structures, and a system, Montage, to support that approach. Montage is built on top of the Ralloc nonblocking persistent allocator. It employs a slow-ticking epoch clock, and ensures that no operation appears to span an epoch boundary. If a crash occurs in epoch e, all work performed in epochs e and e-1 is lost, but all work from prior epochs is preserved. We describe the implementation of Montage, argue its correctness, and report on experiments confirming excellent performance for operations on queues, sets/mappings, and general graphs.
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