Validation of the Papo Reto game as a pedagogical device of adolescent in the context of sexuality.

2020 
OBJECTIVES to validate the online game Papo Reto to approach sexuality in adolescence, according to the categories: Technical and esthetic aspects; Dynamics; Playfulness; Content; Pedagogical potential. METHODS a descriptive quantitative study with online collection instrument, composed of the 5 categories with 85 variables. Twelve judges participated in the assessment. Data treatment used Stata 14.0, and analysis used Content Validity Index (CVI) and Cronbach's Alpha (α). RESULTS the α coefficient showed very high reliability (α=0.95) for the Playfulness category, and high reliability (α≥ 0.75) for the others. Of the 85 variables, 84 were validated by at least one of the judges, with CVI=1. Although the game has been validated in 5 categories, variations in the Alpha (α) and CVI coefficients proved to be fundamental for new productions. CONCLUSIONS the diversity of the methods adopted contributed to the reliability of the result. The analyzed variables expressed the adequacy of the game.
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