Performance and QoE assessment of HTC Vive and Oculus Rift for pick-and-place tasks in VR
2017
In this short paper we propose several objective and subjective metrics and present a comparison between two “commodity” VR systems: HTC Vive and Oculus Rift. Objective assessment focuses on frame rate, impact of ambiance light, and impact of sensors' line of sight obstruction. Subjective study aims at evaluating and comparing the pick-and-place task performance in a virtual world. We collected user ratings of overall quality, perceived ease of use, and perceived intuitiveness, with results indicating that HTC Vive slightly outperforms the Oculus Rift for the pick-and-place task under test.
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