User-guided Rendering of Audio Objects Using an Interactive Genetic Algorithm
2019
Object-based audio allows for personalisation of content, perhaps to improve accessibility
or to increase quality of experience more generally. This paper describes the design and evaluation
of an interactive audio renderer, which is used to optimise an audio mix based on the
feedback of the listener. A panel of 14 trained participants were recruited to trial the system.
The range of audio mixes produced using the proposed system was comparable to the range
of mixes achieved using a traditional fader-based mixing interface. Evaluation using the System
Usability Scale showed a low level of physical and mental burden, making this a suitable
interface for users with impairments, such as vision and/or mobility.
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