Augmented Reality based Multimedia Learning for Dyslexic Children

2020 
Augmented reality is a visual technology which combines virtual objects into the real environment, in real time. In this research work, a heuristic model of multimedia learning would be developed using Augmented Reality for a type of neurological disorder known as Dyslexia. Dyslexia is complex mental brain related syndromes, affecting the children in various ways including verbal and nonverbal communications, social interactions, understanding instructions, reading, writing, learning, problems, etc. The use of interactive Augmented Reality based multimedia application to facilitate and provide pedagogy for such type of special children would ascertain a unique and new dimension of treating and helping such young hearts in overcoming their disabilities in a very fun and easy way. The research encompasses designing a framework based on cognitive learning for interactive multimedia learning app using augmented reality technology, that would be centric to autism effected children’s and would enable them to interact with such system.
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