Online 3D acquisition and model integration

2003 
This paper presents a system which yields complete 3D models in a fast and inexpensive way. The major building blocks are a high-speed structured light range scanner and a registration module. The former generates ’raw’ range data whereas the latter performs a fast registration (ICP) and renders the partially integrated model as a preview of the final result. As the scanner uses only a single image to make a reconstruction, it is possible to scan while the object is moved. The use of an adaptive projection pattern gives a more robust behaviour. This allows the system to deal more easily with complicated geometry and texture than most other systems. During the scanning process the model is built up incrementally and rendered on the screen. This real-time visual feedback allows the user to check the current state of the 3D model. Holes or other flaws can be detected during the acquisition process itself. This speeds up the model building process, and solves indirectly the problem of viewplanning. The whole real-time pipeline comprising acquisition, merging and visualization only uses off-the-shelf hardware. A regular desktop PC connected to a camera and LCD projector is turned into a high-speed scanner and modeler. The current implementation has a throughput of approx. 5 fps.
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