Old Web
English
Sign In
Acemap
>
Paper
>
IceCube Polar Virtual Reality exhibit: immersive learning for learners of all ages
IceCube Polar Virtual Reality exhibit: immersive learning for learners of all ages
2017
J. Madsen
S. Bravo Gallart
A. Chase
P Dougherty
D. Gagnon
K. Pronto
M. Rush
R. Tredinnick
Keywords:
immersive learning
Human–computer interaction
Virtual reality
Computer science
Correction
Source
Cite
Save
Machine Reading By IdeaReader
0
References
0
Citations
NaN
KQI
[]