Towards real-time 3D sound sources mapping with linear microphone arrays

2017 
In this paper, we present a method for real-time 3D sound sources mapping using an off-the-shelf robotic perception sensor equipped with a linear microphone array. Conventional approaches to map sound sources in 3D scenarios use dedicated 3D microphone arrays, as this type of arrays provide two degrees of freedom (DOF) observations. Our method addresses the problem of 3D sound sources mapping using a linear microphone array, which only provides one DOF observations making the estimation of the sound sources location more challenging. In the proposed method, multi hypotheses tracking is combined with a new sound source parametrisation to provide with a good initial guess for an online optimisation strategy. A joint optimisation is carried out to estimate 6 DOF sensor poses and 3 DOF landmarks together with the sound sources locations. Additionally, a dedicated sensor model is proposed to accurately model the noise of the Direction of Arrival (DOA) observation when using a linear microphone array. Comprehensive simulation and experimental results show the effectiveness of the proposed method. In addition, a real-time implementation of our method has been made available as open source software for the benefit of the community.
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