APLIKASI ARTEFAK MUSEUM BANK INDONESIA BERBASIS MODEL 3D

2021 
Bank Indonesia Museum stores important and historical objects. Unfortunately, the impact of Covid-19 has caused the number of museum visitors to decline sharply. Even without a pandemic, the congested conditions of Jakarta make it increasingly difficult for visitors who are far away from the museum location. In this study, we build a mobile-based museum artifact application using the prototyping method. This application is able to display museum artifacts in the form of 3D models. The application is built using Unity which works on the Android operating system. The 3D models of the museum artifacts created using Blender and then stored in the Firebase Realtime Database. To evaluate the usability of the application, we used the Post-Study System Usability Questionnaire (PSSUQ). The PSSUQ’s overall average score reaches 5.54 which indicates that user satisfaction with the application is acceptable. Meanwhile, Sysuse, Infoqual, and Interqual scores reached 5.40, 5.55, and 5.80 respectively. The three metrics show the application’s usability, information quality, and the UI (interface) quality is acceptable. Therefore, this application may help visitors who find it difficult to come to the Bank Indonesia museum, especially during the pandemic and allow them to still be able to learn the history of museum artifacts.
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