A Study on Autoplay Model Using DNN in Turn-Based RPG

2021 
AI shows performance on behalf of people in various fields. In games, AI is used in many ways. It is used in fields such as non-player character (NPC) production, game difficulty, and content creation. However, the AI used in the game shows excellent performance and is researched to beat people. When a good AI model exists in a game, increasing the difficulty of the game, the player may lose interest in the game. Therefore, the purpose of this paper is to develop artificial intelligence that supports people, not confrontation with people. Currently, there is an autoplay system for games in the mobile market. In games, this system is not efficient because it uses a random method. Therefore, in this paper, we build an efficient autoplay system using parallel DNN model.
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