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An Algorithm of 3D Mesh Reconstructing Based on the Rendering Pipeline
An Algorithm of 3D Mesh Reconstructing Based on the Rendering Pipeline
2016
Chun
Cuihua
ZhengJie
XiaoJian
Shuqian
Shi
Deng
He
Wu
Ma
Keywords:
Polygon mesh
Graphics pipeline
Computer graphics (images)
Computer science
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