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A gender matching effect in learning with pedagogical agents in an immersive virtual reality science simulation
A gender matching effect in learning with pedagogical agents in an immersive virtual reality science simulation
2019
Guido Makransky
Philip Wismer
Richard E. Mayer
Keywords:
Knowledge management
Immersion (virtual reality)
Human–computer interaction
Virtual learning environment
Computer science
Educational technology
science instruction
Transfer of training
Correction
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